March 2010
1 post
The Secret of User Interaction Design
I read Jason Van Horn’s review of The Secret of Monkey Island with interest. While he also has issues with the puzzle design and storyline of the game, he raises a point that highlighted for me the importance of designing the user interaction of an application to suit the control scheme available to the user. Jason writes: As a point and click adventure game, The Secret of Monkey Island...
Mar 30th